A game by Parabola Studio · Coming soon to Steam · PC
The legend
An island that was never on the map.
The 1980s
The legend
Radio transmissions circulate in southern Chile from Friendship, an island no nautical chart could place, home to a community no one could find.
Today
The signal
A corporation finally traces the signal. Through the static only one word is clear, “Friendship”, and it becomes the name of an operation.
You
ATL-03
A reconnaissance specialist sent to the island to recover anything of value.
Their facilities are still running.So are their machines.
Trailers
In-engine footage · Pre-alpha
1P
Single-player
No other players, no always-online.
PvE
Extraction
Get in, recover what you can, get out alive.
3rd
Third person
Over-the-shoulder camera, the terrain in view.
UE5
Unreal Engine 5
Built with Epic Games' engine.
01ExtractionThreatMysteryIn-engine · Pre-alpha
Go in.Choose what comes back.
Prepare at the Base, enter hostile sectors and decide what fits in your pack: supplies, ammunition or the evidence that moves the story forward. Die before reaching an extraction point and everything you carried is gone.
No minimap
Limited inventory
Die and lose it all
Avoidor fight.
The Community's security machines are still running, and each one behaves its own way. Learn their patterns, break their weak points, or stay out of sight.
Aerial units, quadrupeds and a biped
Each machine with its own sound signature
Weak points to break
The truthis the loot.
Every record, map, photograph and sample you bring back answers part of the question: who were these people, what were they looking for, and why did they disappear? And the island seems to know you are coming.